/**
* @module states/GameOver
*/
const ui = require('../ui/ui');
let GameOver = {};
GameOver.create = function() {
let gameoverText = game.add.text(game.camera.width/2, 100, 'Game Over');
gameoverText.anchor.setTo(.5, .5);
gameoverText.font = 'Press Start 2P';
gameoverText.fill = '#FFFFFF';
gameoverText.fontSize = '4em';
let scoreText = game.add.text(game.camera.width/2,
200, 'Score:'+game.score);
scoreText.anchor.setTo(.5, .5);
scoreText.font = 'Press Start 2P';
scoreText.fill = '#FFFFFF';
scoreText.fontSize = '3.6em';
let dayText = game.add.text(game.camera.width/2,
260, 'Days Survived:'+game.dayCount);
dayText.anchor.setTo(.5, .5);
dayText.font = 'Press Start 2P';
dayText.fill = '#FFFFFF';
dayText.fontSize = '3.6em';
let menu = new ui.MenuButton(game.camera.width/2, game.camera.height/2+60,
'Main Menu', null, ()=>{
game.state.start('Menu');
}, '4em');
menu.text.fill = '#FFFFFF';
};
module.exports = GameOver;