/** * @module states/GameOver */ const ui = require('../ui/ui'); let GameOver = {}; GameOver.create = function() { let gameoverText = game.add.text(game.camera.width/2, 100, 'Game Over'); gameoverText.anchor.setTo(.5, .5); gameoverText.font = 'Press Start 2P'; gameoverText.fill = '#FFFFFF'; gameoverText.fontSize = '4em'; let scoreText = game.add.text(game.camera.width/2, 200, 'Score:'+game.score); scoreText.anchor.setTo(.5, .5); scoreText.font = 'Press Start 2P'; scoreText.fill = '#FFFFFF'; scoreText.fontSize = '3.6em'; let dayText = game.add.text(game.camera.width/2, 260, 'Days Survived:'+game.dayCount); dayText.anchor.setTo(.5, .5); dayText.font = 'Press Start 2P'; dayText.fill = '#FFFFFF'; dayText.fontSize = '3.6em'; let menu = new ui.MenuButton(game.camera.width/2, game.camera.height/2+60, 'Main Menu', null, ()=>{ game.state.start('Menu'); }, '4em'); menu.text.fill = '#FFFFFF'; }; module.exports = GameOver;